Falling 2D Objects with Physics
Watch colorful 2D objects fall, bounce, and interact with realistic physics simulation using the MatterJS engine. The demo features satisfying gravity, smooth collision detection, and interactive object spawning with customizable properties for an engaging physics experience.
Interactive Physics World
Click anywhere to spawn happy falling objects! Watch them bounce and interact with satisfying physics.
MatterJS
Implementation
The physics simulation uses MatterJS, a 2D physics engine that provides realistic collision detection, constraint solving, and physics simulation. The engine is initialised with a world, renderer, and engine that runs at 60 FPS with smooth, satisfying gravity.
const engine = Matter.Engine.create();
const world = engine.world;
const render = Matter.Render.create({
element: container,
engine: engine,
options: {
width: 800,
height: 384,
wireframes: false,
background: 'transparent'
}
});
Objects are created dynamically with customisable properties including restitution (bounciness), friction, density, and render colours. Each falling object uses smooth physics calculations for natural movement.
function createObject(x, y, type, properties) {
let body;
switch(type) {
case 'circle':
body = Bodies.circle(x, y, properties.size);
break;
case 'rectangle':
body = Bodies.rectangle(x, y,
properties.size * 2, properties.size);
break;
}
Body.set(body, {
restitution: properties.restitution,
friction: properties.friction,
density: properties.density
});
}
Key Features
- • Satisfying gravity simulation with smooth 60 FPS performance
- • Varied object sizes for engaging visual diversity
- • Optimized physics properties for realistic bouncing and friction
- • Interactive object spawning with mouse controls
- • Smooth animations with pop-in effects for new objects
- • Anti-aliased rendering for crisp visual quality
- • Real-time collision detection and response